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Carcassonne is a classic tile-placement and area-control board game that whisks players away to the medieval landscape of southern France. Designed by Klaus-Jürgen Wrede, this beloved game combines strategy, tile-laying, and territorial control, challenging players to build cities, roads, fields, and more in a quest for dominance.
In Carcassonne, players strategically lay tiles depicting various terrains, such as cities, roads, cloisters, and fields, to construct a picturesque landscape. They deploy their followers (also known as "meeples") onto these tiles, aiming to claim territories and score points as the landscape expands.
Gameplay: At the start of the game, players draw and place tiles, building the map's terrain. Tiles feature segments of cities, roads, fields, and other landscapes, and players must carefully place them to maximize their scoring opportunities.
Players may deploy their meeples onto tiles as knights in cities, robbers on roads, monks in cloisters, or farmers in fields, depending on the terrain they wish to claim. When a feature is completed, meeples are returned to players, and points are scored based on the size and completion of the claimed territory.
The game's strategy lies in smart tile placement and deploying meeples at the right time and in the right locations to control territories effectively. Players compete to claim completed features and earn points, making strategic decisions based on the evolving landscape and opponents' actions.
Key Features:
Carcassonne stands as a timeless board game that combines accessible gameplay with strategic depth. Its blend of tile-laying, area control, and territorial dominance provides an engaging experience for players seeking a captivating and enjoyable journey through medieval France.
Family: Carcassonne
Playing Time: 35
Number of Players: 2 to 5
Age Range: 8+